Darn, one day earlier and I would've updated twice in a single month!
On that note, I think I will actually start posting more often. One thing I do want to make clear is that, while I have obviously been discussing fangames and Detective Butler frequently, I am coming up with ideas and stories for future games. My personal preference when working with games is to keep things very much under wraps until I have something close to being finished.
I think one of the more interesting things about games is the element of surprise. Revealing a game early on will of course spoil any surprises. A game without surprises is just plain boring and predictable. Naturally, a mystery game needs to keep things hidden, so it's very difficult to mention progress in that regard.
But I still think keeping things hidden before final release is important for any game. Projects should remain secretly in development for a certain period of time, then when they are closer to being finished can they begin to reveal anything. Unless you're a professional game company with experience in making deadlines, plenty of unforeseen circumstances can arise with will delay the game. And naturally, people dislike delays. This strategy worked for me with the WTSC fan-series; abandoning that strategy for an original game of even greater complexity was a mistake on my part.
So for that reason I will be keeping additional works in progress hidden from public view until they are at least somewhere near completion. This will leave plenty of surprises(!) in store for you whenever you decide to check this blog. Wouldn't it be nice if a totally unexpected game showed up out of nowhere?
As I said, I would like to post more often. Maybe not so much on "updates" but my thoughts on game development in general. I often think to myself of how I can make my games better, and I have learned a lot from this, but I think it would be a very interesting discussion to post these tidbits online and see what others have to say. (It also might bring some life to the forum, or something!)
-Kinjo